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FM26逆天Bug,外场球员“闪现”至门前挡出对方主罚的点球(FM26离谱BUG: 外场球员瞬移到门前封堵对手点球)
时间:2026-01-25

Analyzing player position issues

I’ll respond concisely, asking if the user needs help reproducing or reporting the problem. I think it could be a pathfinding or animation desync causing incorrect player position normalization at the penalty. This might relate to set-piece routines messing with marking assignments, or it might involve the 3D engine's tick rate affecting game physics. There have historically been bugs where players encroach the penalty area, but the "teleport" indicates a sync issue between 2D and 3D.Providing troubleshooting steps

I’ll start by offering clear steps for troubleshooting. First, I’ll suggest recording the clip and noting the match engine version, build number, platform, OS, and GPU driver. Then, provide instructions for saving before the penalty and clearing cache through Preferences. It’s also helpful to verify game files on Steam or Epic and disable custom content. I can recommend lowering 3D graphics settings and switching to 2D for a comparison. If needed, I might also suggest using the in-game editor to force a penalty situation.Exploring workaround options

I'm feeling a bit uncertain, but I've brainstormed some workarounds for the penalty issue. I could suggest pausing before the penalty, switching to "Key highlights" to trigger a refresh, or saving and reloading. Switching from 3D to 2D and making substitutions before the penalty might help too.

I want to provide a bug report template for the Sports Interactive forums and craft a concise response, starting with feedback on the root cause and including possible reasons, quick fixes, and steps for reporting with the appropriate folder locations.Listing troubleshooting steps

I’ll provide clear steps to help resolve the issue. First, I suggest quitting the game, clearing the cache, verifying game files, disabling mods, and updating the graphics drivers. I might also mention switching the renderer since FM uses DX11, although GPU compute options may not be available.

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I should ask the user for more information and propose creating a minimal reproduction scenario using the editor for penalty shootouts, while keeping the response concise and formatted in bullets in Chinese. It's worth noting that it could relate to "accelerating the match/super speed with fewer highlights," which might cause frame drops leading to interpolation issues.

听起来像是比赛引擎的坐标同步/碰撞回退出了问题,表现成“瞬移”到门前干扰点球。这类 FM 的罕见 Bug 往往和 3D/2D 坐标不同步、帧丢失插值、或自定义资源/补丁干扰有关。

可先用这些快速规避法尝试降低触发概率:

  • 切换 3D→2D(或换成“电视/边线”镜头)观看点球;开罚前暂停一下再继续,强制刷新站位。
  • 临时把比赛速度调慢、关闭跳过过场;把精彩片段从“关键”改为“全面/扩展”。
  • 关闭自定义皮肤、图标/球员头像包、第三方 ME/摄像机补丁;删除 Editor Data 后再试。
  • 验证游戏文件;清缓存/偏好设置后重启游戏。
  • 如果只在旧存档发生,开个新档试一脚点球确认是否为存档特异问题。

建议这样排查并准备上报(越精确越容易被修):

  1. 记录信息:平台/系统、游戏版本与比赛引擎号(如 26.x.x)、是否装 Mod/皮肤、显卡与驱动版本。
  2. 复现步骤:描述从开球到点球发生的操作(镜头、速度、是否切界面、是否回放等),附短视频/GIF。
  3. 提供存档:最好是在点球前 1~2 个赛点的赛中存档;另附无 Mod 的复现实况。
  4. 基础自检:
    • Steam/Epic 验证文件完整性
    • 关闭全部 Mod/皮肤,仅官方资源启动
    • 清缓存与偏好(FM 设置里有按钮;或手动删缓存/Preferences 文件夹后重启)
    • 更新显卡驱动,禁用录屏覆盖层(如 GeForce Overlay)
  5. 复测矩阵:切 2D/3D、不同镜头与比赛速度各试一次,记录哪种必现/不现。

如果你愿意,我可以:

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  • 给你一份可直接贴 SI 论坛/巴掌超话的中文/英文 Bug 上报模板。
  • 按你的平台提供具体的缓存/偏好文件夹路径与逐步操作。
  • 一起做一次最小复现方案(比如用友谊赛+点球大战快速复现)。
 

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