Analyzing player position issues
I’ll respond concisely, asking if the user needs help reproducing or reporting the problem. I think it could be a pathfinding or animation desync causing incorrect player position normalization at the penalty. This might relate to set-piece routines messing with marking assignments, or it might involve the 3D engine's tick rate affecting game physics. There have historically been bugs where players encroach the penalty area, but the "teleport" indicates a sync issue between 2D and 3D.Providing troubleshooting steps
I’ll start by offering clear steps for troubleshooting. First, I’ll suggest recording the clip and noting the match engine version, build number, platform, OS, and GPU driver. Then, provide instructions for saving before the penalty and clearing cache through Preferences. It’s also helpful to verify game files on Steam or Epic and disable custom content. I can recommend lowering 3D graphics settings and switching to 2D for a comparison. If needed, I might also suggest using the in-game editor to force a penalty situation.Exploring workaround options
I'm feeling a bit uncertain, but I've brainstormed some workarounds for the penalty issue. I could suggest pausing before the penalty, switching to "Key highlights" to trigger a refresh, or saving and reloading. Switching from 3D to 2D and making substitutions before the penalty might help too.
I want to provide a bug report template for the Sports Interactive forums and craft a concise response, starting with feedback on the root cause and including possible reasons, quick fixes, and steps for reporting with the appropriate folder locations.Listing troubleshooting steps
I’ll provide clear steps to help resolve the issue. First, I suggest quitting the game, clearing the cache, verifying game files, disabling mods, and updating the graphics drivers. I might also mention switching the renderer since FM uses DX11, although GPU compute options may not be available.

I should ask the user for more information and propose creating a minimal reproduction scenario using the editor for penalty shootouts, while keeping the response concise and formatted in bullets in Chinese. It's worth noting that it could relate to "accelerating the match/super speed with fewer highlights," which might cause frame drops leading to interpolation issues.
听起来像是比赛引擎的坐标同步/碰撞回退出了问题,表现成“瞬移”到门前干扰点球。这类 FM 的罕见 Bug 往往和 3D/2D 坐标不同步、帧丢失插值、或自定义资源/补丁干扰有关。
可先用这些快速规避法尝试降低触发概率:
建议这样排查并准备上报(越精确越容易被修):
如果你愿意,我可以: